House Rules

Dynamic Initiative: Initiative is rolled at the start of ever round to represent the constant chaos happening around the players

Fate Points: Everyone will start with 2 Fate Points to begin with, as the game goes on players will receive more Fate Points

Chapters: I have worked up some Chapter rules using the Main book and Rites of Battle for chapters people have indicated they would like to play that are not in Deathwatch or RoB

Iron Hands

Exorcists

House Rules

Last Argument of Kings Kordos